EdTechConsumer Mobile
Parhoo Education
Adaptive learning with gamified pathways
- Platform
- Android and iOS
- Built for
- K12 students and parents
- What I delivered
- Learning paths, gamification
- Tools
- Figma, Rive

01
Executive summary
A mobile learning app that adapts lesson difficulty and turns curricula into explorable pathways for K 12 students.
+0%
Week 4 retention
Verified post-launch
0k
Learners
Verified post-launch
0.0
Store rating
Verified post-launch
02
The problem
Students dropped off after week two; one size lessons bored some and lost others.
03
Research insights
- 1Streaks motivate, punishment demotivates.
- 2Parents want weekly progress, not daily.
- 3Low end Android dominated.
04
Constraints
Offline firstUrdu + English2GB RAM devices
05
Interactive prototype
Click anywhere on the screen to move through the flow, use ← → keys, or jump with the screen strip below.
Parhoo Education / Learning world map
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06
Solution walkthrough
01
Pathway map
Curriculum as a playful world map with branching paths.
02
Adaptive quizzes
Difficulty tunes after every answer.
03
Forgiving streaks
Streak freezes earned through practice.
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